[BASIC]
IS_LOW_BEAM_AVAILABLE=1

[INSTRUMENTS]

[EMISSIVE_HIGHBEAM_...]
NAME =highbeam
COLOR = 0.1, 0.1, 1, 10
CAST_LIGHT = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_LOWBEAM_...]
NAME =lowbeam
COLOR = 0.1, 1, 0.1, 10
CAST_LIGHT = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME =turn_left
COLOR = 0, 1, 0, 45
CAST_LIGHT = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME =turn_right
COLOR = 0, 1, 0, 45
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_HAZARD_...]
NAME = hazard_button
COLOR = 2, 1, 1, 2
Cast_Light = 0
TOGGLE_VISIBILITY = 0
LAG=0.1


[EMISSIVE_HANDBRAKE_...]
NAME =handbrake
COLOR = 2, 1, 1, 4
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1


[EMISSIVE_TRACTIONCONTROL_...] Indikator
NAME=Object1142,warning_1
TOGGLE_VISIBILITY=-1
OFF_COLOR=5,0.1,0
COLOR=0, 0, 0

[EMISSIVE_TRACTIONCONTROL_INACTION_...] Indkator
NAME=warning_2
TOGGLE_VISIBILITY=1
COLOR=1,1,1

[EMISSIVE_ABS_...]
NAME = abs
COLOR = 0, 0, 0, 1
OFF_COLOR = 2, 1, 0, 4
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1

[EMISSIVE_...]
NAME = tcs_action
COLOR = 0, 0, 0, 1
OFF_COLOR = 2, 1, 0, 4
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1



[EMISSIVE_ABS_INACTION_...]
NAME =abs
COLOR = 2, 1, 0, 4
Cast_Light = 0
TOGGLE_VISIBILITY = 1
LAG=0.1

[EMISSIVE_...]
NAME=gauge_fuel_lit
TOGGLE_VISIBILITY = 1
COLOR= 2, 1, 0, 4
INPUT=FUEL
INPUT_THRESHOLD = 7
INPUT_THRESHOLD_INVERSE = 1
LAG=0.1

;BATTERY Dash Light;
[EMISSIVE_BATTERY_0]
NAME=battery,afsoff
ACT_AS_HEADLIGHTS=0
COLOR=1,0.1,0,6
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1


;BATTERY Dash Light;
[EMISSIVE_BATTERY_1]
NAME=gurt,airbag,heater
ACT_AS_HEADLIGHTS=0
COLOR=2,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;Engine Damage Dash Light;
[EMISSIVE_ENGINE_DAMAGE_0]
NAME=engine_002
ENGINE_LIFE_THRESHOLD=750kj
ACT_AS_HEADLIGHTS=0
COLOR=1.3,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

;Low Tyre Pressure Dash Light;
[EMISSIVE_...]
NAME=trailer
OFF_COLOR=0,0,0
TOGGLE_VISIBILITY = 1
COLOR=1.3,1,0,4
INPUT=TYRE_PRESSURE
INPUT_THRESHOLD = 45
INPUT_SELECTOR=MAX
INPUT_SELECTOR_PIVOT=5
LAG=0.2
CAST_LIGHT=0

[EMISSIVE_...]
INPUT = OIL_TEMPERATURE
INPUT_THRESHOLD=90
NAME = INT_OIL
ACT_AS_HEADLIGHTS=0
COLOR=1.3,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

[EMISSIVE_...]
INPUT = OIL_TEMPERATURE
INPUT_THRESHOLD=90
NAME =heater,fog_front,fog_rear,cruise
ACT_AS_HEADLIGHTS=0
COLOR=1.3,1,0,4
OFF_COLOR=0,0,0
CAST_LIGHT=0
LAG=0.0
TOGGLE_VISIBILITY=1

[LIGHT_BRAKE_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=500
BOUND_EXP=1
COLOR=1, 0.181034, 0, 3
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, 0, -1
EXTERIOR_ONLY=1
FADE_AT=120
FADE_SMOOTH=30
INTERIOR_ONLY=0
MIRROR=0.655593
MIRROR_DIRECTION=0
POSITION=0, 0.815127, -1.67
RANGE=5
RANGE_GRADIENT_OFFSET=0.25
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=155
SPOT_EDGE=0.12, 0.12, 0.12
SPOT_EDGE_SHARPNESS=10
SPOT_SHARPNESS=0.4
[LIGHT_HEADLIGHT_0]
AFFECTS_TRACK=1
BOUND_EMISSIVE_MAX=1
BOUND_EXP=1
COLOR=280,250,280,0.1
DIFFUSE_CONCENTRATION=0.88
DIRECTION=0, -0.2, 1
EXTERIOR_ONLY=0
FADE_AT=120
FADE_SMOOTH=50
INTERIOR_ONLY=0
LOWBEAM_RANGE_MAX=80
LOWBEAM_RANGE_MULT=0.8
LOWBEAM_RANGE_ONCOMING_MULT=0.8
MIRROR=0.624442
MIRROR_DIRECTION=0
POPUP_ENABLED=0
POSITION=0, 0.64, 2.2
RANGE=190
RANGE_GRADIENT_OFFSET=0
SECOND_SPOT=129.6
SECOND_SPOT_INTENSITY=0.27
SECOND_SPOT_RANGE=20
SECOND_SPOT_SHARPNESS=0.58
SECOND_SPOT_SKIP=0.3
SINGLE_FREQUENCY=0
SPECULAR_MULT=1
SPOT=50
SPOT_EDGE=0.02088, 0.01992, 0.018
SPOT_EDGE_SHARPNESS=50
SPOT_SHARPNESS=0
SPOT_UP=0.0499376, 0.998752, 0

;================================================

;                REVERSE LIGHTS

;================================================

[EMISSIVE_REVERSE_0]
NAME =MARCHA_ATRAS
COLOR = 25, 25, 25, 5
OFF_COLOR = 0, 0, 0
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = REAR
ACT_AS_HEADLIGHTS = 0

;================================================

;                  INDICATORS

;================================================


; Front Right

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME =RIGTH_FRONT_1
COLOR = 255, 128, 0, 5
OFF_COLOR = 0, 0, 0, 1
LAG = 0.4
SIMULATE_HEATING = 0.3
LOCATION = Front
CAST_LIGHT = 1


; Front Left

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME =LEFT_FRONT_1
COLOR = 255, 128, 0, 5
OFF_COLOR = 0, 0, 0, 1

LAG = 0.4
SIMULATE_HEATING = 0.3
LOCATION = Front
CAST_LIGHT = 1





;================================================

; Rear Right

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME =RIGH_REAR_INDICATOR
COLOR = 255, 200, 0, 1
OFF_COLOR = 0, 0, 0, 0.00
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = REAR


; Rear Left

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME =LEFT_REAR_INDICATOR
COLOR = 255, 200, 0, 1
OFF_COLOR = 0, 0, 0, 0.00
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = REAR

;================================================

; Mirror Right

[EMISSIVE_TURNSIGNAL_RIGHT_...]
NAME =PISCA_DIREITA_PORTA
COLOR = 255, 200, 0, 1
OFF_COLOR = 0, 0, 0, 1
LAG = 0.4
SIMULATE_HEATING = 0.3
LOCATION = Front
CAST_LIGHT = 1


; Mirror Left

[EMISSIVE_TURNSIGNAL_LEFT_...]
NAME =PISCA_ESQUERDA_PORTA
COLOR = 255, 200, 0, 1
OFF_COLOR = 0, 0, 0, 1
LAG = 0.4
SIMULATE_HEATING = 0.3
LOCATION = Front
CAST_LIGHT = 1

;================================================

;                 HEAD LIGHTS

;================================================


[EMISSIVE_HIGHBEAM_...]
NAME =MAXIMOS_ESQUERDA,MAXIMOS_ESQUERDA_1,MAXIMOS_DIREITA,MAXIMOS_DIREITA_2,light_front_fog,MAX_3
COLOR = 200, 200, 210, 2
FALLBACK_HEADLIGHTS_COLOR = 200, 200, 210, 1
ACT_AS_HEADLIGHTS=1
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT

[EMISSIVE_LIGHT_1]
NAME =light_front_pos
COLOR = 100, 100, 100
OFF_COLOR = 0, 0, 0
ACT_AS_HEADLIGHTS=1
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT

[EMISSIVE_LIGHT_2]
NAME =MINIMOS_RIGTH,MINIMOS_LEFT
COLOR = 25, 20, 10
OFF_COLOR = 0, 0, 0
ACT_AS_HEADLIGHTS=1
LAG = 0.1
SIMULATE_HEATING = 0.01
LOCATION = FRONT


[SHADOWED_WHEELS]
ANGLE=12
OFFSET=0
OPACITY=0.8
WIDTH=0.15



[BASIC]
DIESEL_ENGINE = 0 		; or 1

[PARTICLES_FX_EXHAUST_...]
POSITION = -0.01, 0.28, -2.3 		; self explanatory
DIRECTION = 0, 0.3, -1 			; self explanatory
COLOR = 0.75,0.8,1 			; RGB blend - 0,0,0 is black, 1,1,1 is white
LIFE = 1, 2 				; how long particles last in the air before disappearing
SPEED = 0.5, 1 				; how fast smoke particles fly from the exhaust
SPREAD = 0.25				; initial spread of particles
STARTING_SIZE = 0.04			; initial size of particles
SPAWN_OFFSET = 0.02			; initial spawn point offset (length-wise)
INTENSITY = 0.1, 0.3			; smoke intensity
TEMPERATURE_LAG = 1 			; engine heating up (1 to disable)
SPEED_THRESHOLD = 15, 100 		; speed at which the smoke disappears

[PARTICLES_FX_EXHAUST_FLAMES]
COLOR_MULT=1, 1, 1, 1
INTENSITY_MULT=1.5
SIZE_MULT=1.5
TEMPERATURE_MULT=1

[EXHAUST_FLAMES]
ANTILAG=1
ANTILAG_DELAY=0.15
ANTILAG_INTENSITY=1
ANTILAG_INTERVAL_MAX=.1
ANTILAG_INTERVAL_MIN=0.05
ANTILAG_TURBO_THRESHOLD=0.83887
DAMAGE=1
;DAMAGE_DURATION=0.05
;DAMAGE_INTENSITY=1
;DAMAGE_PROBABILITY=1
DISCHARGE=1
;DISCHARGE_CHARGE_TIME=2
;DISCHARGE_DELAY=1
;DISCHARGE_DURATION=1
;DISCHARGE_INTENSITY=0.64
;DISCHARGE_PROBABILITY=0.88
;DISCHARGE_RPM_THRESHOLD_MAX=5000
;DISCHARGE_RPM_THRESHOLD_MIN=4000
;DISCHARGE_WATER_TEMPERATURE_THRESHOLD=80
FLAT_SHIFT=1
;FLAT_SHIFT_COOLDOWN=0.23
;FLAT_SHIFT_DURATION=0.05
;FLAT_SHIFT_GAS_THRESHOLD=0.3
;FLAT_SHIFT_INTENSITY=0.1
;FLAT_SHIFT_PROBABILITY=1
;FLAT_SHIFT_RPM_THRESHOLD=4000
LIMITER=1
;LIMITER_DELAY=0.3
;LIMITER_INTENSITY=1
;LIMITER_RPM_THRESHOLD=0

[LIGHT_EXTRA_1] 
BOUND_TO=NEVOEIRO
COLOR=1,1,1,25
LAG=0.8
DIFFUSE_CONCENTRATION=1
EXTERIOR_ONLY=0
INTERIOR_ONLY=0
FADE_AT=100
FADE_SMOOTH=5
MIRROR=0
POSITION=-0.65,0.2,1.9
DIRECTION=-0.7,0,1.7
RANGE=10
RANGE_GRADIENT_OFFSET=0.5
SPECULAR_MULT=3
SPOT=45
SPOT_SHARPNESS=0.1
VOLUMETRIC_LIGHT=0

[AUDIO_PITCH]
ENGINE_EXT = 1.05
ENGINE_INT = 1.12
GEAR_EXT = 1.0
GEAR_INT = 1.0
BODYWORK = 1.0
WIND = 1.0
DIRT = 1.0
DOWN_SHIFT = 1.0
HORN = 1.0
GEAR_GRIND = 1.0
BACKFIRE_EXT = 1
BACKFIRE_INT = 0
TRACTION_CONTROL_EXT = 1.0
TRACTION_CONTROL_INT = 1.0
TRANSMISSION = 1.0
LIMITER = 1
TURBO = 1
HIT = 1.0
SCRAPE = 1.0
WHEEL = 1.0
SKID_EXT = 1.0
SKID_INT = 1.0


[EMISSIVE_LIGHT_...]
NAME=Object01141
COLOR=5,5,5,1
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=tach_min_gauge_needle,speed_min_gauge_needle
COLOR=1.5,1.5,1.5,1
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1


[EMISSIVE_LIGHT_...]
NAME=ARROW_RPM,ARROW_SPEED
COLOR=2,2,2,1
OFF_COLOR=0,0,0, 0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=digital_gauge,fuel_0,fuel_1,fuel_2,fuel_3,fuel_4,fuel_5,fuel_6,fuel_7,fuel_8
COLOR=1,0,0,0.7
OFF_COLOR=1.5,0,0,0.7
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=interior1234
COLOR=2,0.2,0.2,0.7
OFF_COLOR=0,0,0,0.0
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=1

[EMISSIVE_LIGHT_...]
NAME=SCREEN_GPS
COLOR=0.7,0.7,0.7,1
OFF_COLOR=1.1,1.1,1.1,1
LAG=0.1
LOCATION=FRONT
SIMULATE_HEATING=0
CAST_LIGHT=0
ACT_AS_HEADLIGHTS=0


                                       ///realistic_glass

[INCLUDE: common/materials_glass.ini]
ExteriorGlassHeadlightsMaterials =window

[Material_PhotoelasticGlass]
Meshes=WINDOWS_1,WINDOWS_2,WINDOWS_3,WINDOWS_4,WINDOWS_5,WINDOWS_6,trunk_SUB3
PhotoelasticityBaseScale = 0      ; this parameter alters scale in general
PhotoelasticityNoiseScale = 0.00  ; deeply affects randomization process, careful with it
PhotoelasticitySpotsScale = 0.0   ; spots for limiting effect to some areas
PhotoelasticitySpotsOffset = 0.0  ; offset for spots, to try and fit effect nice on existing meshes
PhotoelasticityStripesScale = 0  ; how many stripes are there
ProfileFix = 0.01
FilmIOR=3.0
ThicknessMult=2.0
Desaturate=1
EXTRA_MASK_PASS=1


[ODOMETER_MAIN]
DIGITAL_ITEM=1
DIGITAL_ITEM_NUMBER_FORMAT=06.0
UPPER_BOUND=999999
; add zero to add leading zeros


[LIGHT_TURNSIGNAL_LEFT_...]
BOUND_EMISSIVE_MAX=0
BOUND_EXP=1

[LIGHT_TURNSIGNAL_RIGHT_...]
BOUND_EMISSIVE_MAX=0
BOUND_EXP=1

[LIGHT_LICENSEPLATE]
MESHES=R_BUMP_SUB2
OFFSET=-0.03, 0.03, -0.01
RANGE=0.3
RANGE_GRADIENT_OFFSET=0.1
SPOT=115
SPOT_SHARPNESS=0.5
COLOR=5,4.8,3.5,2
FALLBACK_EMISSIVE=1,0.7,0.3,0.9
LAYOUT=TWO_ON_TOP

[INCLUDE: android_auto/config.ini]
[Display_AndroidAuto]
Meshes = SCREEN_GPS; display mesh
Resolution = 1980, 2400   ; texture resolution
Size = 890, 600          ; size of the screen area
Offset = 30, 105              ; left top corner of screen area
Scale = 0.8                  ; might need adjusting to get the scale right
RearCameraPosition = 0.0064, 0.444, -2.12  ; position of rear view camera
aftermarketComponent=1

[WIPERSTRACE...]
SURFACE =WINDOWS_1
WIPERS =wipers_r,wipers_l

[WIPERS]
WIND_THRESHOLDS_KMH = 200, 290 ; speed for wipers to start vibrating and for maximum vibration
WIND_AMPLITUDE_MULT = 1 ; multiplier for amplitude
WIND_FREQUENCY_MULT = 1 ; multiplier for frequency
WIND_OFFSET = 0.03 ; base animation2


[ANIMATION_...]
INPUT = EXTRA_A            ; bind to reverse gear
FILE = hood.ksanim    ; file name of new animation in “animations” folder
TIME = 1.0                  ; animation time
INPUT_AS_PROGRESS = 0       ; set to 1 to switch to that second input-as-progress mode
LOOP_WHILE_ACTIVE = 0       ; if set to 0, animation would go to 0% if not triggered, and 
                            ; to 100% otherwise; if set to 1, animation would play in 
                            ; a loop if triggered and stop otherwise
LOOP_KEEP_UNTIL_DONE = 1    ; only for “LOOP_WHILE_ACTIVE”: set to 1 to make animation 
                            ; go to 0% if stopped (like wipers would do, for example)
TICK_TOCK_MODE = 0          ; only for “LOOP_WHILE_ACTIVE”: loop as 0% → 100% → 0% instead 
                            ; of jumping from 100% to 0%
AFFECTS_INTERIOR_SHAPE = 1  ; force to update interior reflections mask if animation is 
                            ; playing (slower)